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So my OUYA arrived today, and of course I couldn’t resist to try and build some stuff myself. When building Mupen64Plus AE (a Nintendo64 emulator), the following build error message didn’t seem to want to go away:
This was caused by the fact that, for some reason, the project I was building added
as a compilation flag, and since I didn’t have a $SYSROOT environment variable set, that resulted in /usr/include being included. My system header files then conflicted with the NDK header files. My quick workaround was this:
And voilá, a little “foo” solved the problem perfectly :D
So my OUYA arrived today, and of course I couldn’t resist to try and build some stuff myself. When building Mupen64Plus AE (a Nintendo64 emulator), the following build error message...
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